Tag-Con 2025
Again we gathered at the Field Head Hotel in Markfield to talk about the coming year. Here's a short summary of the running order with copies of the slides if available.
Whither 'tag in 2025
UKLTA Committee
A welcome to the new year of UKLTA with chat about what we're trying to achieve.
U.N.I.T: Code Red
Eddie King
An introduction to Eddie's upcoming game in the Whoniverse.
The Laundry Files – The Crows of Blake Farm
Jim Clokey
Another episode of the horror/supernatural game inspired by the novels of Charles Stross.
Hellgate: Starside
Debbie Clear
A recap on the events of Hellgate, the starting situation for Hellgate: Starside and character options for new players.
Cyberpunk: A Life on the Edge
Jim Barclay & Nick Reynolds
Catching people up with games 5 & 6, Jim and Nick outlined what to expect in game 7, covered selections from the feedback survey for game 5 and talked about plans for a possible whole weekend event in 2026.
Dropzone 2025
UKLTA Committee
A brief talk about the Friday Night Skirmish "Risk: The Fight for World Domination" from Dave Antram and "Stargate: The Planet of Ptah" from Ray Hodson and Simon Clark. Also talk through some practical things about Dropzone 2025.
Only in Death Does Duty End
Dai Rees
Information on Dai's hotly awaited game in the Warhammer 40K Universe.
High Frontier: The Weyland Factor
James Bloodworth
Information about the upcoming game and selected feedback from the previous episode "High Frontier: The Drake Objective".
LARP in the grim darkness of the far future
Dai Rees
"In the grim darkness of the far future, there is only war." it's a great tagline but how do you actually engage with a setting full of death, misery and fascism?
Practical Radio Comms in LARP
Tim Atkinson
We use radios a lot in games, but does anybody really understand how they work and how to get the best out of them? Tim does.
The Second Document
James Bloodworth
When you're writing a game you have to write a lot of other stuff as well.
Props from The Drake Objective
Nick Reynolds
The saying goes "it takes a village to raise a child". Well for our style of LARP you can end up needing a whole bucket load of props for good reasons so here's a run through of most of what we had at the Drake Objective and more importantly why.